forked from sim0n00ps/OF-DL
135 lines
4.0 KiB
C#
135 lines
4.0 KiB
C#
using System.Reactive.Concurrency;
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namespace OF_DL.Utils;
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public class ThrottledStream : Stream
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{
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private readonly int maxBytesPerSecond;
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private readonly Stream parent;
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private readonly IScheduler scheduler;
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private readonly bool shouldThrottle;
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private readonly IStopwatch stopwatch;
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private long processed;
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public ThrottledStream(Stream parent, int maxBytesPerSecond, IScheduler scheduler, bool shouldThrottle)
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{
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this.shouldThrottle = shouldThrottle;
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this.maxBytesPerSecond = maxBytesPerSecond;
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this.parent = parent;
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this.scheduler = scheduler;
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stopwatch = scheduler.StartStopwatch();
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processed = 0;
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}
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public ThrottledStream(Stream parent, int maxBytesPerSecond, bool shouldThrottle)
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: this(parent, maxBytesPerSecond, Scheduler.Immediate, shouldThrottle)
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{
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}
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public override bool CanRead => parent.CanRead;
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public override bool CanSeek => parent.CanSeek;
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public override bool CanWrite => parent.CanWrite;
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public override long Length => parent.Length;
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public override long Position
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{
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get => parent.Position;
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set => parent.Position = value;
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}
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protected void Throttle(int bytes)
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{
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if (!shouldThrottle)
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{
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return;
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}
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processed += bytes;
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TimeSpan targetTime = TimeSpan.FromSeconds((double)processed / maxBytesPerSecond);
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TimeSpan actualTime = stopwatch.Elapsed;
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TimeSpan sleep = targetTime - actualTime;
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if (sleep > TimeSpan.Zero)
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{
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using AutoResetEvent waitHandle = new(false);
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scheduler.Sleep(sleep).GetAwaiter().OnCompleted(() => waitHandle.Set());
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waitHandle.WaitOne();
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}
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}
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protected async Task ThrottleAsync(int bytes)
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{
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if (!shouldThrottle)
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{
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return;
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}
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processed += bytes;
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TimeSpan targetTime = TimeSpan.FromSeconds((double)processed / maxBytesPerSecond);
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TimeSpan actualTime = stopwatch.Elapsed;
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TimeSpan sleep = targetTime - actualTime;
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if (sleep > TimeSpan.Zero)
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{
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await Task.Delay(sleep, CancellationToken.None).ConfigureAwait(false);
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}
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}
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public override async Task<int> ReadAsync(byte[] buffer, int offset, int count, CancellationToken cancellationToken)
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{
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int read = await parent.ReadAsync(buffer.AsMemory(offset, count), cancellationToken).ConfigureAwait(false);
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await ThrottleAsync(read).ConfigureAwait(false);
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return read;
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}
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public override async ValueTask<int> ReadAsync(Memory<byte> buffer, CancellationToken cancellationToken = default)
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{
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int bytesRead = await parent.ReadAsync(buffer, cancellationToken).ConfigureAwait(false);
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await ThrottleAsync(bytesRead).ConfigureAwait(false);
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return bytesRead;
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}
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public override async Task WriteAsync(byte[] buffer, int offset, int count, CancellationToken cancellationToken)
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{
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await ThrottleAsync(count).ConfigureAwait(false);
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await parent.WriteAsync(buffer.AsMemory(offset, count), cancellationToken).ConfigureAwait(false);
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}
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public override async ValueTask WriteAsync(ReadOnlyMemory<byte> buffer,
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CancellationToken cancellationToken = default)
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{
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await ThrottleAsync(buffer.Length).ConfigureAwait(false);
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await parent.WriteAsync(buffer, cancellationToken).ConfigureAwait(false);
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}
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public override void Flush() => parent.Flush();
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public override int Read(byte[] buffer, int offset, int count)
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{
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int read = parent.Read(buffer, offset, count);
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Throttle(read);
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return read;
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}
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public override long Seek(long offset, SeekOrigin origin) => parent.Seek(offset, origin);
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public override void SetLength(long value) => parent.SetLength(value);
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public override void Write(byte[] buffer, int offset, int count)
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{
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Throttle(count);
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parent.Write(buffer, offset, count);
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}
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}
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